
Sniper – Doodle Tower Defense
Sniper is a 4★ unit in Doodle Tower Defense (role: long-range damage). High damage, slow attack speed and very long range. Shots go straight through armor, so armored zombies take full damage.
On this page
Stats & facts
- Rarity
- 4★
- Role
- Long-range damage
- Ability
- High damage, slow attack speed and very long range. Shots go straight through armor, so armored zombies take full damage.
- Evolution
- TBD
- Damage / range / cost
- TBD (the developer's reveal stats were marked “not final”)
- How to get
- Summon banner (crayons). Players report a chance to get one from early Act 1 waves.
Unit art: frame from the developer's reveal Short, © Doodle & Co.
What Sniper is good at
- High damage and very long range.
- Shots go straight through armor, so armored zombies take full damage. The developer gave this as the reason Sniper is 4★.
Weaknesses and unknowns
- Slow attack speed, so a lone Sniper can be overwhelmed by big groups of weak zombies.
- Exact damage, range and placement cost are TBD.
Where to place Sniper
- Use the very long range: put Sniper where it can see a long stretch of the path, for example near a bend, instead of at the very end.
- Keep a fast or crowd-control unit near the path to deal with swarms while Sniper focuses on armored zombies.
Good pairings
These are suggestions based on the developer's and in-game ability descriptions, not on measured stats.
- Burner: Burner's very fast attacks cover the swarms that Sniper's slow shots miss.
- Gluer: Gluer slows zombies down, giving Sniper more shots at each one.
- Radar: Radar reveals hidden zombies and grounds flyers inside Sniper's range.
How to get Sniper
Summon banner (crayons). Players report a chance to get one from early Act 1 waves.
Units are summoned with Crayons on the summon banner in the mall lobby. Multi-summons of up to 50 are available, and players report that multi-summons do not raise your odds. Every summon can also roll a Shiny version: 1% normally, or 3% with the Shiny Hunter game pass (499 Robux), from player level 10. The VIP pass (399 Robux) gives 10% off summons. Free Crayons come from codes while they are active, and the beginner's guide lists other early sources.
Levelling, traits and evolution
Like every unit, Sniper levels up with XP from matches, Pencils and Stasis Pods (which train a unit over time while you are away). Players report that Stamps raise the level cap. Traits are painted on with Paint Pots and can be buffs such as damage, range, boss damage or cash, or debuffs. Stat Chips and Super Chips reroll a unit's stats, and Gear from your Pencil Case can be equipped. Open the unit in game to see the materials its evolution needs.
Sniper evolution: TBD
Notes
- Revealed as Day 4 of the developer's unit series on August 27, 2026.
- A community tier list rates Alien slightly above Sniper as an early-game unit.
Sources
Related guides
- Tier list: the best units
- All units and rarities
- Bosses and enemy types (hidden, flying and armored zombies)
- Boss Rush and Draft Mode
- Game passes (Shiny Hunter, VIP)
Other units
FAQ
What does Sniper do in Doodle Tower Defense?
High damage, slow attack speed and very long range. Shots go straight through armor, so armored zombies take full damage.
What rarity is Sniper?
Sniper is 4★.
How do you get Sniper?
Summon banner (crayons). Players report a chance to get one from early Act 1 waves.
Is Sniper good against armored zombies?
Yes. According to the developer, Sniper shoots straight through armor, so armored zombies take full damage.
Can you get Sniper without summoning?
Players report a chance to get a Sniper from early waves of Act 1. Otherwise it comes from the summon banner.



